System Server: Best Practices and Optimization
Part 5 of 6 in the Android System Server Deep Dive series
Previous: Part 4: Debugging and Troubleshooting
Next: Part 6: Advanced Q&A
Series Index: View all articles
Learning Objectives
By the end of this article, you will understand:
- System Server Context: Service development, threading, memory management, and IPC optimization
- Application Context: Best practices for apps interacting with system_server, avoiding ANRs, and optimizing Binder calls
- Platform Context: Boot time optimization, resource management, and system-wide performance
- Security Context: SELinux policies, permission management, and security hardening
- Development Context: Code organization, testing strategies, and debugging practices
- Common Pitfalls: Real-world mistakes to avoid and how to prevent them
1. System Server Context: Service Development Best Practices
The system_server is the heart of Android, managing critical system services. Following best practices ensures stability, performance, and security. This section covers essential guidelines for developing system services.
1.1 Threading and Concurrency
Critical Threading Rules:
Threading is one of the most critical aspects of system_server development. Improper thread management can lead to deadlocks, ANRs, and system instability. Follow these rules religiously:
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Never Block Critical Threads:
java// ❌ BAD: Blocking I/O on main thread public void onTransact(int code, Parcel data, Parcel reply, int flags) { File file = new File("/data/system/config.txt"); String content = Files.readString(file.toPath()); // BLOCKING! reply.writeString(content); } // ✅ GOOD: Use background thread public void onTransact(int code, Parcel data, Parcel reply, int flags) { if (code == READ_CONFIG) { mHandler.post(() -> { try { File file = new File("/data/system/config.txt"); String content = Files.readString(file.toPath()); // Send result via callback or one-way transaction } catch (IOException e) { // Handle error } }); return true; } } -
Use HandlerThreads for Background Work:
java// ✅ GOOD: Dedicated HandlerThread for service operations public class MyService extends SystemService { private HandlerThread mHandlerThread; private Handler mHandler; @Override public void onStart() { mHandlerThread = new HandlerThread("MyServiceHandler"); mHandlerThread.start(); mHandler = new Handler(mHandlerThread.getLooper()); } private void performBackgroundWork() { mHandler.post(() -> { // Long-running operation processData(); }); } } -
Maintain Strict Lock Ordering:
java// ❌ BAD: Inconsistent lock ordering leads to deadlocks // Thread 1: lockA -> lockB // Thread 2: lockB -> lockA // DEADLOCK! // ✅ GOOD: Always acquire locks in same order private final Object mLockA = new Object(); private final Object mLockB = new Object(); private void method1() { synchronized (mLockA) { synchronized (mLockB) { // Critical section } } } private void method2() { synchronized (mLockA) { // Same order! synchronized (mLockB) { // Critical section } } } -
Avoid Binder Calls While Holding Locks:
java// ❌ BAD: Binder call while holding lock synchronized (mLock) { // Holding lock... mOtherService.doSomething(); // Binder call - can block! // Still holding lock - blocks other threads } // ✅ GOOD: Release lock before Binder call SomeResult result; synchronized (mLock) { result = prepareData(); } // Lock released mOtherService.doSomething(result); // Safe Binder call -
Use ReadWriteLock for Read-Heavy Operations:
java// ✅ GOOD: Optimize for read-heavy scenarios private final ReadWriteLock mCacheLock = new ReentrantReadWriteLock(); private Map<String, Data> mCache = new HashMap<>(); public Data getData(String key) { mCacheLock.readLock().lock(); try { return mCache.get(key); } finally { mCacheLock.readLock().unlock(); } } public void updateCache(String key, Data data) { mCacheLock.writeLock().lock(); try { mCache.put(key, data); } finally { mCacheLock.writeLock().unlock(); } }
1.2 Memory Management
Heap Management:
Memory leaks in system_server can cause system-wide performance degradation and eventually lead to out-of-memory conditions. Proper memory management is essential for system stability.
-
Monitor Memory Growth:
bash# Regular monitoring adb shell dumpsys meminfo system_server # Track over time watch -n 5 "adb shell dumpsys meminfo system_server | head -30" -
Avoid Memory Leaks:
java// ❌ BAD: Static reference to Activity/Context public class MyService { private static Activity sActivity; // LEAK! } // ✅ GOOD: Use ApplicationContext or WeakReference public class MyService { private final Context mAppContext; public MyService(Context context) { mAppContext = context.getApplicationContext(); } } // ✅ GOOD: Use WeakReference for listeners private final List<WeakReference<Listener>> mListeners = new ArrayList<>(); public void addListener(Listener listener) { mListeners.add(new WeakReference<>(listener)); } private void notifyListeners() { Iterator<WeakReference<Listener>> it = mListeners.iterator(); while (it.hasNext()) { WeakReference<Listener> ref = it.next(); Listener listener = ref.get(); if (listener == null) { it.remove(); // Clean up dead references } else { listener.onEvent(); } } } -
Respect Binder Transaction Limits:
java// ❌ BAD: Large transaction (>1MB limit) public void sendLargeData(byte[] data) { Parcel parcel = Parcel.obtain(); parcel.writeByteArray(data); // May exceed 1MB limit // Transaction fails! } // ✅ GOOD: Split large data into chunks private static final int MAX_CHUNK_SIZE = 512 * 1024; // 512KB chunks public void sendLargeData(byte[] data) { int offset = 0; while (offset < data.length) { int chunkSize = Math.min(MAX_CHUNK_SIZE, data.length - offset); byte[] chunk = Arrays.copyOfRange(data, offset, offset + chunkSize); sendChunk(chunk, offset, data.length); offset += chunkSize; } } -
Use Object Pools for Frequent Allocations:
java// ✅ GOOD: Reuse objects to reduce GC pressure private final Queue<Parcel> mParcelPool = new ConcurrentLinkedQueue<>(); private Parcel obtainParcel() { Parcel parcel = mParcelPool.poll(); if (parcel == null) { parcel = Parcel.obtain(); } return parcel; } private void recycleParcel(Parcel parcel) { parcel.recycle(); if (mParcelPool.size() < 5) { // Limit pool size mParcelPool.offer(parcel); } }
1.3 Binder IPC Optimization
Transaction Optimization:
Binder IPC is the primary communication mechanism in Android. Optimizing Binder transactions reduces latency, improves responsiveness, and prevents transaction buffer exhaustion. Every Binder call has overhead, so minimize unnecessary transactions.
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Use One-Way Transactions for Fire-and-Forget:
java// ✅ GOOD: One-way transaction for notifications public void notifyEvent(Event event) { Parcel data = Parcel.obtain(); Parcel reply = Parcel.obtain(); try { event.writeToParcel(data, 0); // FLAG_ONEWAY: Don't wait for reply transact(CODE_NOTIFY_EVENT, data, reply, IBinder.FLAG_ONEWAY); } finally { data.recycle(); reply.recycle(); } } -
Batch Multiple Operations:
java// ❌ BAD: Multiple separate transactions for (String item : items) { mService.processItem(item); // N transactions } // ✅ GOOD: Batch in single transaction public void processItems(List<String> items) { Parcel data = Parcel.obtain(); data.writeStringList(items); // Single transaction transact(CODE_PROCESS_ITEMS, data, null, 0); data.recycle(); } -
Minimize Transaction Data Size:
java// ❌ BAD: Sending unnecessary data public void updateUser(User user) { Parcel data = Parcel.obtain(); user.writeToParcel(data, 0); // Sends entire user object transact(CODE_UPDATE_USER, data, null, 0); } // ✅ GOOD: Send only changed fields public void updateUserName(int userId, String name) { Parcel data = Parcel.obtain(); data.writeInt(userId); data.writeString(name); // Only changed data transact(CODE_UPDATE_USER_NAME, data, null, 0); } -
Use Async Callbacks for Long Operations:
java// ✅ GOOD: Async callback pattern public interface ResultCallback { void onResult(Result result); void onError(Error error); } public void performLongOperation(Params params, ResultCallback callback) { mHandler.post(() -> { try { Result result = doLongWork(params); callback.onResult(result); } catch (Exception e) { callback.onError(new Error(e)); } }); }
1.4 Service Lifecycle Management
Startup Optimization:
System services must start quickly during boot. Delayed service startup can significantly impact boot time. Optimize initialization to start critical services first and defer non-critical work.
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Lazy Initialization:
java// ✅ GOOD: Initialize heavy resources on-demand public class MyService extends SystemService { private HeavyResource mResource; public HeavyResource getResource() { if (mResource == null) { synchronized (this) { if (mResource == null) { mResource = new HeavyResource(); // Lazy init } } } return mResource; } } -
Defer Non-Critical Work:
java// ✅ GOOD: Defer non-critical initialization @Override public void onStart() { // Critical initialization initializeCore(); // Defer heavy work mHandler.postDelayed(() -> { initializeNonCritical(); }, 5000); // 5 seconds after boot } -
Proper Cleanup:
java// ✅ GOOD: Clean up resources @Override public void onBootPhase(int phase) { if (phase == SystemService.PHASE_BOOT_COMPLETED) { // Cleanup temporary resources cleanupTempFiles(); } } private void cleanupTempFiles() { File tempDir = new File("/data/system/temp"); File[] files = tempDir.listFiles(); if (files != null) { for (File file : files) { if (file.lastModified() < System.currentTimeMillis() - 86400000) { file.delete(); // Delete files older than 24 hours } } } }
2. Application Context: Best Practices for Apps
Applications interact with system_server through Binder IPC. Following best practices ensures smooth app performance and prevents ANRs. This section covers optimization techniques for app developers.
2.1 Optimizing Binder Calls
Minimize System Server Interactions:
Every call to system_server involves Binder IPC overhead. Minimize these calls to improve app responsiveness and reduce system load.
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Cache Service References:
java// ❌ BAD: Getting service every time public void doSomething() { ActivityManager am = (ActivityManager) getSystemService(ACTIVITY_SERVICE); am.getRunningAppProcesses(); // Expensive call } // ✅ GOOD: Cache service reference private ActivityManager mActivityManager; @Override public void onCreate() { super.onCreate(); mActivityManager = (ActivityManager) getSystemService(ACTIVITY_SERVICE); } public void doSomething() { mActivityManager.getRunningAppProcesses(); // Reuse cached reference } -
Batch Multiple Calls:
java// ❌ BAD: Multiple separate calls for (String packageName : packages) { PackageManager pm = getPackageManager(); pm.getApplicationInfo(packageName, 0); // N calls to system_server } // ✅ GOOD: Batch operation if available PackageManager pm = getPackageManager(); List<ApplicationInfo> infos = pm.getInstalledApplications(0); // Single call, filter locally -
Use Async APIs:
java// ❌ BAD: Blocking call on main thread public void loadData() { List<ProcessInfo> processes = mActivityManager.getRunningAppProcesses(); // Blocks main thread, can cause ANR } // ✅ GOOD: Use async callback public void loadData() { new AsyncTask<Void, Void, List<ProcessInfo>>() { @Override protected List<ProcessInfo> doInBackground(Void... voids) { return mActivityManager.getRunningAppProcesses(); } @Override protected void onPostExecute(List<ProcessInfo> processes) { updateUI(processes); } }.execute(); }
2.2 Avoiding ANRs
Best Practices:
Application Not Responding (ANR) errors occur when the main thread is blocked for too long. ANRs severely impact user experience and can lead to app crashes. Follow these practices to prevent ANRs:
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Never Block Main Thread:
java// ❌ BAD: Blocking on main thread @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); String data = loadDataFromNetwork(); // BLOCKS! displayData(data); } // ✅ GOOD: Use background thread @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); new Thread(() -> { String data = loadDataFromNetwork(); runOnUiThread(() -> displayData(data)); }).start(); } -
Set Timeouts for System Calls:
java// ✅ GOOD: Timeout for potentially slow operations private static final int TIMEOUT_MS = 5000; public void performOperation() { Handler handler = new Handler(); Runnable timeoutRunnable = () -> { // Handle timeout onTimeout(); }; handler.postDelayed(timeoutRunnable, TIMEOUT_MS); performAsyncOperation(() -> { handler.removeCallbacks(timeoutRunnable); onSuccess(); }); } -
Use IntentService for Long Operations:
java// ✅ GOOD: IntentService handles background work public class MyIntentService extends IntentService { public MyIntentService() { super("MyIntentService"); } @Override protected void onHandleIntent(Intent intent) { // Long-running operation processData(); } }
2.3 Memory Efficiency
Reduce Memory Pressure:
Excessive memory usage by apps increases system pressure and can trigger low-memory conditions, causing the system to kill processes. Efficient memory management improves both app and system performance.
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Release Resources Promptly:
java// ✅ GOOD: Release resources in onDestroy @Override protected void onDestroy() { super.onDestroy(); if (mBitmap != null) { mBitmap.recycle(); mBitmap = null; } if (mCursor != null) { mCursor.close(); } } -
Use Lazy Loading:
java// ✅ GOOD: Load data on-demand private List<Item> mItems; public List<Item> getItems() { if (mItems == null) { mItems = loadItems(); // Load only when needed } return mItems; }
3. Platform Context: System-Wide Optimization
Platform-wide optimizations affect the entire Android system. These practices ensure efficient resource usage, fast boot times, and responsive system behavior.
3.1 Boot Time Optimization
Service Startup:
Boot time is a critical user experience metric. Optimizing service startup reduces time-to-usable state and improves perceived performance. Follow these strategies:
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Prioritize Critical Services:
java// ✅ GOOD: Critical services in bootstrap phase private void startBootstrapServices(@NonNull TimingsTraceAndSlog t) { t.traceBegin("startBootstrapServices"); // Critical: Start first mActivityManagerService = startService(ActivityManagerService.class); mPowerManagerService = startService(PowerManagerService.class); t.traceEnd(); // startBootstrapServices } private void startOtherServices(@NonNull TimingsTraceAndSlog t) { t.traceBegin("startOtherServices"); // Non-critical: Start later mWallpaperService = startService(WallpaperService.class); t.traceEnd(); // startOtherServices } -
Parallel Service Initialization:
java// ✅ GOOD: Initialize independent services in parallel private void startCoreServices(@NonNull TimingsTraceAndSlog t) { t.traceBegin("startCoreServices"); ExecutorService executor = Executors.newFixedThreadPool(4); executor.submit(() -> startService(BatteryService.class)); executor.submit(() -> startService(UsageStatsService.class)); executor.submit(() -> startService(WebViewUpdateService.class)); executor.shutdown(); try { executor.awaitTermination(30, TimeUnit.SECONDS); } catch (InterruptedException e) { // Handle } t.traceEnd(); // startCoreServices } -
Defer Heavy Initialization:
java// ✅ GOOD: Defer non-critical work @Override public void onBootPhase(int phase) { if (phase == SystemService.PHASE_BOOT_COMPLETED) { // Defer to avoid blocking boot mHandler.postDelayed(() -> { initializeHeavyFeatures(); }, 10000); // 10 seconds after boot complete } }
3.2 Resource Management
CPU and Memory:
System resources (CPU, memory, I/O) are finite. Proper resource management prevents resource exhaustion and ensures fair allocation across all processes.
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Monitor Resource Usage:
bash# CPU monitoring adb shell top -H -p $(pidof system_server) # Memory monitoring adb shell dumpsys meminfo system_server # Set up alerts for high usage -
Implement Resource Limits:
java// ✅ GOOD: Limit resource consumption private static final int MAX_CONCURRENT_OPERATIONS = 10; private final Semaphore mOperationSemaphore = new Semaphore(MAX_CONCURRENT_OPERATIONS); public void performOperation() { if (!mOperationSemaphore.tryAcquire()) { // Reject if too many concurrent operations throw new TooManyOperationsException(); } try { doWork(); } finally { mOperationSemaphore.release(); } }
3.3 Performance Monitoring
Metrics Collection:
Continuous performance monitoring helps identify regressions early and ensures optimal system performance. Track key metrics to maintain system health.
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Track Service Response Times:
java// ✅ GOOD: Monitor performance private void trackOperation(String operation, Runnable runnable) { long startTime = SystemClock.elapsedRealtime(); try { runnable.run(); } finally { long duration = SystemClock.elapsedRealtime() - startTime; if (duration > 100) { // Log slow operations Slog.w(TAG, "Slow operation: " + operation + " took " + duration + "ms"); } mMetricsCollector.record(operation, duration); } } -
Monitor Binder Transaction Latency:
java// ✅ GOOD: Track Binder performance @Override public boolean onTransact(int code, Parcel data, Parcel reply, int flags) { long startTime = SystemClock.elapsedRealtime(); try { boolean result = super.onTransact(code, data, reply, flags); return result; } finally { long duration = SystemClock.elapsedRealtime() - startTime; if (duration > 50) { // Log slow transactions Slog.w(TAG, "Slow transaction: code=" + code + " duration=" + duration); } } }
4. Security Context: Hardening Best Practices
Security is paramount in system_server. A compromised system_server can lead to complete device compromise. Follow these security best practices to harden the system.
4.1 SELinux Policies
Policy Development:
SELinux (Security-Enhanced Linux) provides mandatory access control. Proper SELinux policies restrict service capabilities and limit attack surface. Follow the principle of least privilege.
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Understand Domain Transitions:
bash# ✅ GOOD: Proper domain transition # Allow system_server to execute binary in new domain type_transition system_server, shell_exec, shell, shell; -
Minimize Permissions:
bash# ❌ BAD: Overly permissive allow system_server *:file { read write execute }; # ✅ GOOD: Minimal permissions allow system_server config_file:file { read }; -
Monitor SELinux Denials:
bash# Check for denials adb shell dmesg | grep "avc: denied" adb logcat | grep "SELinux" # Generate policy from denials adb shell audit2allow -p <policy_file> < denial_log
4.2 Permission Management
Principle of Least Privilege:
Always grant the minimum permissions necessary for functionality. Over-permissive services increase security risk. Verify permissions before performing sensitive operations.
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Check Permissions Before Operations:
java// ✅ GOOD: Verify permissions public void performSensitiveOperation(int uid) { if (!hasPermission(uid, PERMISSION_SENSITIVE_OP)) { throw new SecurityException("Permission denied"); } // Proceed with operation } -
Use Permission Checks in Binder:
java// ✅ GOOD: Check caller identity @Override public boolean onTransact(int code, Parcel data, Parcel reply, int flags) { if (code == SENSITIVE_OPERATION) { enforceCallingPermission(Manifest.permission.SENSITIVE_OP); } return super.onTransact(code, data, reply, flags); }
4.3 Input Validation
Sanitize All Inputs:
All input from untrusted sources (apps, network, files) must be validated and sanitized. Malicious input can lead to security vulnerabilities, crashes, or privilege escalation.
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Validate Binder Input:
java// ❌ BAD: No validation public void processData(String data) { File file = new File(data); // Path traversal vulnerability! } // ✅ GOOD: Validate input public void processData(String data) { // Validate path if (!isValidPath(data)) { throw new IllegalArgumentException("Invalid path"); } // Sanitize String sanitized = sanitizePath(data); File file = new File(sanitized); } private boolean isValidPath(String path) { // Check for path traversal return !path.contains("..") && path.startsWith("/data/system/"); } -
Validate Array Bounds:
java// ✅ GOOD: Bounds checking public void processArray(int[] array, int index) { if (index < 0 || index >= array.length) { throw new IndexOutOfBoundsException("Invalid index: " + index); } // Safe to access int value = array[index]; }
5. Development Context: Code Quality
Maintainable, testable code is essential for long-term system health. This section covers code organization, testing strategies, and error handling best practices.
5.1 Code Organization
Service Structure:
Well-organized code is easier to understand, test, and maintain. Follow these principles for clean service architecture:
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Separate Concerns:
java// ✅ GOOD: Clear separation public class MyService extends SystemService { private final Handler mHandler; private final DataManager mDataManager; private final NetworkManager mNetworkManager; // Each component has single responsibility } -
Use Dependency Injection:
java// ✅ GOOD: Testable design public class MyService extends SystemService { private final DataSource mDataSource; public MyService(Context context, DataSource dataSource) { super(context); mDataSource = dataSource; // Injected dependency } }
5.2 Testing Strategies
Comprehensive Testing Approach:
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Unit Testing:
java// ✅ GOOD: Testable service methods public class MyService { private final DataSource mDataSource; public MyService(DataSource dataSource) { mDataSource = dataSource; // Dependency injection } public Result processData(Input input) { // Pure function - easy to test return doProcessing(input); } } // Unit test @Test public void testProcessData() { DataSource mockDataSource = mock(DataSource.class); MyService service = new MyService(mockDataSource); Input input = new Input("test"); Result result = service.processData(input); assertEquals("expected", result.getValue()); } -
Integration Testing:
bash# ✅ GOOD: Test service interactions # Test service registration adb shell service check activity # Test service response adb shell dumpsys activity services | grep MyService # Test Binder transactions adb shell dumpsys activity services | grep -A 10 "Binder" -
Performance Testing:
bash# ✅ GOOD: Performance benchmarks # Baseline measurement adb shell dumpsys meminfo system_server > baseline.txt # After changes adb shell dumpsys meminfo system_server > current.txt # Compare diff baseline.txt current.txt
5.3 Error Handling
Robust Error Handling:
System services must handle errors gracefully. Unhandled exceptions can crash system_server, causing system instability. Implement comprehensive error handling for all failure modes.
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Handle All Exceptions:
java// ✅ GOOD: Comprehensive error handling public void performOperation() { try { doWork(); } catch (IOException e) { Slog.e(TAG, "IO error", e); // Recover gracefully recoverFromIOError(); } catch (SecurityException e) { Slog.e(TAG, "Security error", e); // Don't expose sensitive info throw new RuntimeException("Operation failed"); } catch (Exception e) { Slog.e(TAG, "Unexpected error", e); // Log and continue if possible } } -
Validate State:
java// ✅ GOOD: State validation public void performOperation() { if (!isInitialized()) { throw new IllegalStateException("Service not initialized"); } if (isShuttingDown()) { throw new IllegalStateException("Service is shutting down"); } // Proceed }
6. Common Pitfalls and How to Avoid Them
Even experienced developers make mistakes. This section highlights common pitfalls in system_server development and how to avoid them.
6.1 Deadlock Prevention
Common Deadlock Scenarios:
Deadlocks occur when two or more threads are blocked waiting for each other. Deadlocks in system_server can cause system-wide hangs. Follow these patterns to prevent deadlocks:
-
Lock Ordering Violations:
java// ❌ BAD: Potential deadlock // Thread 1: lockA -> lockB // Thread 2: lockB -> lockA // ✅ GOOD: Consistent lock ordering // Always: lockA -> lockB -
Binder Calls in Synchronized Blocks:
java// ❌ BAD: Deadlock risk synchronized (mLock) { mOtherService.call(); // Can block, holding lock } // ✅ GOOD: Release lock first Data data; synchronized (mLock) { data = getData(); } mOtherService.call(data);
6.2 Memory Leak Prevention
Common Leak Sources:
Memory leaks gradually consume system memory, eventually leading to out-of-memory conditions. Common leak sources include static references, unregistered listeners, and retained contexts.
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Static References:
java// ❌ BAD: Static reference leaks context private static Context sContext; // ✅ GOOD: Use ApplicationContext private final Context mAppContext; -
Listener Registration:
java// ❌ BAD: Forgot to unregister mBroadcastReceiver = new BroadcastReceiver() { ... }; registerReceiver(mBroadcastReceiver, filter); // Never unregistered! // ✅ GOOD: Always unregister @Override protected void onDestroy() { if (mBroadcastReceiver != null) { unregisterReceiver(mBroadcastReceiver); } }
6.3 Performance Anti-Patterns
Avoid These Patterns:
Some coding patterns seem reasonable but cause performance issues. Avoid these anti-patterns to maintain optimal system performance.
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Excessive Synchronization:
java// ❌ BAD: Over-synchronization public synchronized void method1() { ... } public synchronized void method2() { ... } public synchronized void method3() { ... } // ✅ GOOD: Minimize synchronization private final Object mLock = new Object(); public void method1() { synchronized (mLock) { // Only critical section } } -
Premature Optimization:
java// ❌ BAD: Complex optimization without profiling // ✅ GOOD: Profile first, optimize hot paths
7. Additional Best Practices
7.1 Logging Best Practices
Effective Logging:
-
Use Appropriate Log Levels:
java// ✅ GOOD: Appropriate log levels Slog.v(TAG, "Detailed debug info"); // Verbose - development only Slog.d(TAG, "Debug information"); // Debug - development Slog.i(TAG, "Informational message"); // Info - important events Slog.w(TAG, "Warning condition"); // Warning - potential issues Slog.e(TAG, "Error occurred", exception); // Error - failures -
Avoid Logging Sensitive Data:
java// ❌ BAD: Logging sensitive information Slog.d(TAG, "User password: " + password); Slog.d(TAG, "Auth token: " + token); // ✅ GOOD: Sanitize sensitive data Slog.d(TAG, "User authentication attempted"); Slog.d(TAG, "Token length: " + (token != null ? token.length() : 0)); -
Use Structured Logging:
java// ✅ GOOD: Structured logging for better analysis Slog.i(TAG, String.format("Service started: name=%s, pid=%d, uid=%d", serviceName, Process.myPid(), Process.myUid()));
7.2 Error Recovery Strategies
Graceful Degradation:
-
Implement Fallback Mechanisms:
java// ✅ GOOD: Fallback on failure public Data loadData() { try { return loadFromPrimarySource(); } catch (IOException e) { Slog.w(TAG, "Primary source failed, using cache", e); return loadFromCache(); } } -
Retry with Exponential Backoff:
java// ✅ GOOD: Retry with backoff private static final int MAX_RETRIES = 3; private static final long INITIAL_DELAY_MS = 100; public void performOperationWithRetry() { int retries = 0; long delay = INITIAL_DELAY_MS; while (retries < MAX_RETRIES) { try { performOperation(); return; // Success } catch (TransientException e) { retries++; if (retries < MAX_RETRIES) { SystemClock.sleep(delay); delay *= 2; // Exponential backoff } } } throw new OperationFailedException("Max retries exceeded"); }
7.3 Testing Best Practices
Comprehensive Testing:
-
Unit Testing:
java// ✅ GOOD: Testable service design public class MyService { private final DataSource mDataSource; public MyService(DataSource dataSource) { mDataSource = dataSource; // Dependency injection } public Result processData(Input input) { // Pure logic - easy to test return doProcessing(input); } } // Unit test @Test public void testProcessData() { DataSource mockDataSource = mock(DataSource.class); MyService service = new MyService(mockDataSource); Input input = new Input("test"); Result result = service.processData(input); assertEquals("expected", result.getValue()); } -
Integration Testing:
bash# ✅ GOOD: Test service interactions # Test service registration adb shell service check activity # Test service response adb shell dumpsys activity services | grep MyService # Test Binder transactions adb shell dumpsys activity services | grep -A 10 "Binder" -
Performance Testing:
bash# ✅ GOOD: Performance benchmarks # Baseline measurement adb shell dumpsys meminfo system_server > baseline.txt # After changes adb shell dumpsys meminfo system_server > current.txt # Compare diff baseline.txt current.txt
7.4 Documentation Best Practices
Clear Documentation:
-
Code Comments:
java// ✅ GOOD: Clear, concise comments /** * Processes user data and returns result. * * @param userId The unique identifier for the user * @param data The data to process * @return Processed result, or null if user not found * @throws SecurityException if caller lacks required permission */ public Result processUserData(int userId, Data data) { // Implementation } -
API Documentation:
java// ✅ GOOD: Document public APIs /** * System service for managing user data. * * <p>This service provides secure access to user-specific data * stored in the system. All operations require appropriate * permissions and are subject to SELinux policies. * * <p>Thread safety: This service is thread-safe. Multiple * concurrent calls are supported. */ public class UserDataService extends SystemService { // ... }
7.5 Performance Optimization Checklist
Before Optimization:
-
Profile First:
bash# Use profiling tools adb shell simpleperf record -p $(pidof system_server) -g --duration 30 adb shell perfetto -o /data/local/tmp/trace.pbtxt -t 10s -
Identify Hot Paths:
- Use profiling data to find slow operations
- Focus on frequently called methods
- Optimize critical paths first
-
Measure Impact:
bash# Before optimization adb shell dumpsys meminfo system_server > before.txt # After optimization adb shell dumpsys meminfo system_server > after.txt # Compare results diff before.txt after.txt
Optimization Strategies:
-
Cache Frequently Accessed Data:
java// ✅ GOOD: Cache with TTL private final Map<String, CachedData> mCache = new ConcurrentHashMap<>(); private static final long CACHE_TTL_MS = 60000; // 1 minute public Data getData(String key) { CachedData cached = mCache.get(key); if (cached != null && SystemClock.elapsedRealtime() - cached.timestamp < CACHE_TTL_MS) { return cached.data; } Data data = loadData(key); mCache.put(key, new CachedData(data, SystemClock.elapsedRealtime())); return data; } -
Use Lazy Initialization:
java// ✅ GOOD: Initialize on demand private HeavyResource mResource; private HeavyResource getResource() { if (mResource == null) { synchronized (this) { if (mResource == null) { mResource = new HeavyResource(); } } } return mResource; } -
Batch Operations:
java// ❌ BAD: Individual operations for (String item : items) { processItem(item); // N operations } // ✅ GOOD: Batch processing processItems(items); // Single operation
Summary
This comprehensive article covered best practices and optimization techniques across multiple contexts:
- System Server Context: Threading, memory management, Binder optimization, service lifecycle
- Application Context: Optimizing Binder calls, avoiding ANRs, memory efficiency
- Platform Context: Boot time optimization, resource management, performance monitoring
- Security Context: SELinux policies, permission management, input validation
- Development Context: Code organization, testing, error handling
- Common Pitfalls: Deadlock prevention, memory leak avoidance, performance anti-patterns
- Additional Best Practices: Logging, error recovery, testing strategies, documentation, performance optimization checklist
Key Takeaways:
- Always use background threads for I/O and long operations
- Maintain consistent lock ordering to prevent deadlocks
- Monitor memory usage and clean up resources promptly
- Optimize Binder transactions (batch, one-way, minimize size)
- Follow security best practices (SELinux, permissions, input validation)
- Profile before optimizing, focus on hot paths
- Write testable, maintainable code with proper error handling
Next Steps
Continue to Part 6: Advanced Q&A for comprehensive answers to 25+ common questions about system_server, covering edge cases and advanced scenarios.
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This article is part of the Android System Server Deep Dive series. For the complete learning path, start with the Series Index.